Nigerian Young-Adult, Creates Waves in Tech Industry with Next Level Robotics, Gaming, and AR

(Left) Founder and Inventor of Mekamon Silas Adekunle and VP of the Federal Republic of Nigeria Yemi Osinbajo Photos; Tolani Alli

(Left) Founder and Inventor of Mekamon Silas Adekunle and VP of the Federal Republic of Nigeria Yemi Osinbajo Photos; Tolani Alli

The Vice-President Yemi Osinbajo receives in audience Silas Adekunle a Nigerian Inventor technology entrepreneur known for creating the world’s first intelligent gaming robot MekaMan and VPs team at The Statehouse Presidential Villa in Abuja, Nigeria.

Silas Adekunle was born in Nigeria and moved to the UK at about 11 years old. He spent much of his childhood obsessed with science and technology, playing with Lego robot kits and watching YouTube videos to get ideas for simple robots he could build himself at home.

Now 27, Adekunle is the CEO and founder of a robotics company that he says has raised $10 million in funding. He also built what he calls the world’s first gaming robot, which impressed Apple executives enough that, in 2017, the tech giant signed an exclusive distribution deal with Adekunle’s UK-based company, Reach Robotics. Apple now sells the robots at $250 a pop.

Now armed with a Bachelor’s degree in robotics from the University of the West of England, Adekunle is focused on a much more advanced robotic creation. Called MekaMon, Reach Robotics describes its product as a “battlebot” that uses augmented reality technology to allow gamers and robotics enthusiasts alike to play around with the device in both the real and virtual world. (Reported by CNBC)

The world’s first gaming robot, MekaMon is a battlebot like no other. In November 2017, MekaMon brought the real and virtual worlds together for next level gaming with cutting-edge robotics and augmented reality. Today, MekaMon can do all that and more with an expansive software overhaul and hardware updates on the frontline of robotic technology.

MekaMon is a real-life video game character, with fluid, expressive movement and an integrated modular design. Taking on a life of its own, MekaMon now responds to movements and reacts accordingly with responsive interaction. MekaMon can take on hordes of enemy bots in brand new Augmented Reality AR environments featuring dynamic damage, or challenge your friends to pioneering robot battles in the real world; all you need is a MekaMon and a smart device.

Create custom animations in MekaMotion, or jump into classic arcade titles that merge the future of gaming technology with the foundations of its past. MekaMon is consistently updated with new features and experiences to keep robots fresh.

This 27-year-old built the world’s first gaming robot and now he’s partnered with Apple and Amazon

Founders: (Left) JohnRees Silas Adekunle and Chris Beck (Right)

Founders: (Left) JohnRees Silas Adekunle and Chris Beck (Right)

Reach Robotics is a UK tech-startup based in Bristol. For the past four years, Founding CEO Silas Adekunle, alongside co-founders John Rees and Chris Beck, has been developing MekaMon, the world’s first gaming robot. Founded in 2013, Reach Robotics aims to bring high-end robotics and augmented reality to mainstream gaming audiences and provide the tools for future robotics and STEM education.

Courtesy of CNBC Make it

Denise Williams